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<rss version="2.0"><channel><description>Hi! I’m Edmundo Ruiz and I make fun interactive things (like video games) for a living.


My Friends:Ciro Durán (ES),
M.E. Chung,
Dave Gilbert,
Francisco Gonzalez




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</description><title>Edmundito</title><generator>Tumblr (3.0; @edmundito)</generator><link>http://www.edmundito.com/</link><item><title>Randy Pausch, noted CMU prof, succumbs to cancer</title><description>&lt;a href="http://www.post-gazette.com/pg/08207/899511-100.stm"&gt;Randy Pausch, noted CMU prof, succumbs to cancer&lt;/a&gt;</description><link>http://www.edmundito.com/post/43507448</link><guid>http://www.edmundito.com/post/43507448</guid><pubDate>Fri, 25 Jul 2008 09:57:24 -0400</pubDate></item><item><title>UI Candy: Audi’s new MMI - (37signals)
“And here’s...</title><description>&lt;img src="http://media.tumblr.com/8mvjygdC3bsywyz37BZ0mKKl_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://www.37signals.com/svn/posts/1157-ui-candy-audis-new-mmi"&gt;UI Candy: Audi’s new MMI - (37signals)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;“And here’s part of their lab where they test the designs. The different dashes are from different models.”&lt;/p&gt;</description><link>http://www.edmundito.com/post/43388953</link><guid>http://www.edmundito.com/post/43388953</guid><pubDate>Thu, 24 Jul 2008 09:51:43 -0400</pubDate></item><item><title>The Scratchware Manifesto</title><description>&lt;p&gt;I read &lt;a href="http://209.120.136.195/scratch.php"&gt;this&lt;/a&gt; long ago, and I still feel it’s important to remember. Here’s the important part:&lt;/p&gt;
&lt;p&gt;We will develop for open platforms, not proprietary consoles.&lt;/p&gt;
&lt;p&gt;We will work in the white-hot ferment of our own imaginations, striving to produce games of enduring merit, games so fine that generations to come will point to them and say, this, this was important in the creation of the great artistic form we know as games.&lt;/p&gt;
&lt;p&gt;We will strive for innovation over imitation, originality over the tried and true. We will explore the enormous plasticity of what is “the game,” thefantastic flexibility of code, seeking new game styles and new approaches to the form.&lt;/p&gt;
&lt;p&gt;We will create games we know gamers will want to play, because we ARE gamers, not MBAs or assholes from Hollywood or marketing dweebs whose last gig was selling Tide.&lt;/p&gt;
&lt;p&gt;We will work in small, committed teams, sharing a unified vision, striving to perfect that vision without fear, favor, or interference.&lt;/p&gt;
&lt;p&gt;We will find our market not by bribing retailers to stock our product, but on the public Internet, reaching our audience through the excellence of our own product, through guerilla marketing and rabble-rousing manifestoes, by nurturing a community of people passionate about and committed to games.&lt;/p&gt;
&lt;p&gt;We will create, through sheer force of will, an independent games revolution, an audience and market and body of work that will ultimately redound to the benefit of the whole field, providing a venue for creative work, as independent cinema does for film, as independent labels do for music.&lt;/p&gt;
&lt;p&gt;We reject the machine. We reject the retail channel. We reject big budgets and big teams. We reject $50 boxes of air. We reject end-caps and payments for shelf-space. We reject executives and producers who don’t understand what they sell. We reject timidity. We reject the notion that “we know what works,” and commit ourselves to finding NEW things that work.&lt;/p&gt;
&lt;p&gt;We will turn this industry on its head.&lt;/p&gt;</description><link>http://www.edmundito.com/post/43344559</link><guid>http://www.edmundito.com/post/43344559</guid><pubDate>Thu, 24 Jul 2008 00:11:00 -0400</pubDate></item><item><title>What's my Motivation?</title><description>&lt;p&gt;I feel motivated at work, but I don’t feel so motivated to work on my personal projects. Why’s that? Am I satisfied with what I do at work? The kind of stuff I do there is different and less personal, though! It makes me a bit sad that I’m happy by just learning new things and accomplishing small portions of grander tasks instead of exploring and working hard on &lt;a href="http://blog.bandology.org/"&gt;crazy interestesting concepts&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I’m also tired after 8 solid hours of thinking. Maybe I need more sleep? Maybe I need to excersise? My brain can only stay motivated for so long producing before it becomes a consumer and just wants to watch reruns of The Simpsons and be disgusted about Family Guy.&lt;/p&gt;
&lt;p&gt;And at the end of most days I feel unsatisfied, like there’s one more thing I wanted to do. My mind wants more; my body just wants to rest. It’s the same problem I had last summer.&lt;/p&gt;</description><link>http://www.edmundito.com/post/43077536</link><guid>http://www.edmundito.com/post/43077536</guid><pubDate>Mon, 21 Jul 2008 23:00:00 -0400</pubDate></item><item><title>(via bradofarrell)
Okay I’m not THAT selfish, but the...</title><description>&lt;img src="http://media.tumblr.com/mlsyKxOF8bnvnzwkYDaA6S49_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;(via &lt;a href="http://bradofarrell.tumblr.com/"&gt;bradofarrell&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;Okay I’m not THAT selfish, but the picture reminds me of an idea that I had once…&lt;/p&gt;</description><link>http://www.edmundito.com/post/43071853</link><guid>http://www.edmundito.com/post/43071853</guid><pubDate>Mon, 21 Jul 2008 21:55:16 -0400</pubDate></item><item><title>Aside from The Dark Knight, Hayao Miyazaki’s Ponyo on the...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MXI7x6ExPuc&amp;ap=%2526fmt%3D18"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/MXI7x6ExPuc&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" width="400" height="336" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Aside from The Dark Knight, Hayao Miyazaki’s &lt;a href="http://www.ghibli.jp/ponyo/"&gt;Ponyo on the Cliff by the Sea&lt;/a&gt; (Gake no ue no Ponyo) also premiered (in Japan) this weekend.&lt;/p&gt;
&lt;p&gt;When is it coming this way? I want to see it!&lt;/p&gt;</description><link>http://www.edmundito.com/post/42821949</link><guid>http://www.edmundito.com/post/42821949</guid><pubDate>Sat, 19 Jul 2008 09:51:43 -0400</pubDate></item><item><title>Kurt Vonnegut: How to Write With Style</title><description>&lt;a href="http://literature.sdsu.edu/onWRITING/vonnegutSTYLE.html"&gt;Kurt Vonnegut: How to Write With Style&lt;/a&gt;: &lt;p&gt;&lt;a href="http://cubicle17.com/post/42369189/kurt-vonnegut-how-to-write-with-style"&gt;cubicle17&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;blockquote&gt;
&lt;p&gt;Why should you examine your writing style with the idea of improving it? Do so as a mark of respect for your readers, whatever you’re writing. If you scribble your thoughts any which way, your readers will surely feel that you care nothing about them. They will mark you down as an egomaniac or a chowderhead —- or, worse, they will stop reading you.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/42515578</link><guid>http://www.edmundito.com/post/42515578</guid><pubDate>Wed, 16 Jul 2008 19:16:54 -0400</pubDate></item><item><title>handa:

Cabanon Press: Gallery (via emeline)</title><description>&lt;img src="http://media.tumblr.com/M5i2XO58Jbfgn6juShSBT861_500.gif"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://handa.tumblr.com/post/42277323/cabanon-press-gallery-via-emeline"&gt;handa&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;a href="http://ffffound.com/image/e77e83f0e5c20a4073e388f074e1d65c335c7e5c"&gt;Cabanon Press: Gallery&lt;/a&gt; (via &lt;a href="http://ffffound.com/home/emeline/found/"&gt;emeline&lt;/a&gt;)&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/42400798</link><guid>http://www.edmundito.com/post/42400798</guid><pubDate>Tue, 15 Jul 2008 21:51:03 -0400</pubDate></item><item><title>RA DIOHEA_D / HOU SE OF_C ARDS</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/8nTFjVm9sTQ&amp;ap=%2526fmt%3D18"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/8nTFjVm9sTQ&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" width="400" height="336" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href="http://code.google.com/creative/radiohead/"&gt;RA DIOHEA_D / HOU SE OF_C ARDS&lt;/a&gt;</description><link>http://www.edmundito.com/post/42223512</link><guid>http://www.edmundito.com/post/42223512</guid><pubDate>Mon, 14 Jul 2008 13:05:12 -0400</pubDate></item><item><title>"Everything passes, everything changes. Just do what you think you should do."</title><description>“Everything passes, everything changes. Just do what you think you should do.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Bob Dylan (via &lt;a href="http://scout.tumblr.com/"&gt;scout&lt;/a&gt;)&lt;/em&gt;</description><link>http://www.edmundito.com/post/42055281</link><guid>http://www.edmundito.com/post/42055281</guid><pubDate>Sat, 12 Jul 2008 23:27:35 -0400</pubDate></item><item><title>Raph's Website » A game designer’s core skills</title><description>&lt;a href="http://www.raphkoster.com/2008/07/09/a-game-designers-core-skills/"&gt;Raph's Website » A game designer’s core skills&lt;/a&gt;: &lt;p&gt;The two hardest and most critical skills for a game designer (IMHO):&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;b&gt;Be able to see the game with no hint of artwork, music, sound, anything&lt;/b&gt; — the bare rules, bare mechanics, bare actions, stats, feedback loops. The skeleton, the core, the bone and sinew of it, without any dressing, as a shifting, moving mechanical construct of guy wires and rigid struts. It’s not an attack, it’s force projection, it’s territory control in a graph. And you can see it in your head, and when a feature gets proposed, you can see where it slots in — or not, and know whether the whole construct will tip over. &lt;/li&gt;
&lt;/ul&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;b&gt;Be able to see the game without any mechanics, any rules, any knowledge of how it should play&lt;/b&gt; — to approach it as a user experience, the magical moment of immersion, the confusion, the dazzle and colors, the sheer sense of possibility and play. The skin, the surface, the way the music will swell when you step through that door, the way that moving will FEEL, the way the possibilities unfold. To know where someone would be confused, to know where they will be led, to see the whole construct as an innocent. &lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;And a great designer? They should be able to see both in their head at once.&lt;/p&gt;</description><link>http://www.edmundito.com/post/41749398</link><guid>http://www.edmundito.com/post/41749398</guid><pubDate>Thu, 10 Jul 2008 09:39:42 -0400</pubDate></item><item><title>simko:

eatPES’ newest (creative) stop-motion short entitled...</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/qBjLW5_dGAM&amp;ap=%2526fmt%3D18"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/qBjLW5_dGAM&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" width="400" height="336" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://asimko.com/post/41619849/eatpes-newest-creative-stop-motion-short"&gt;simko&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;a href="http://www.eatpes.com/"&gt;&lt;b&gt;eatPES&lt;/b&gt;&lt;/a&gt;’ newest (creative) stop-motion short entitled “Western Spaghetti” (&lt;a href="http://www.neatorama.com/2008/07/09/western-spaghetti/"&gt;via&lt;/a&gt;). Brilliant.&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/41688521</link><guid>http://www.edmundito.com/post/41688521</guid><pubDate>Wed, 09 Jul 2008 22:20:09 -0400</pubDate></item><item><title>gina:
Adrian doing Super Mario Bros.</title><description>&lt;object width="400" height="336"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Y6ti5f-LHp4&amp;ap=%2526fmt%3D18"&gt;&lt;/param&gt;&lt;param name="wmode" value="transparent"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Y6ti5f-LHp4&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" width="400" height="336" wmode="transparent"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://scribbling.net/post/41369257/adrian-doing-super-mario-bros"&gt;gina&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;Adrian doing Super Mario Bros.&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/41554078</link><guid>http://www.edmundito.com/post/41554078</guid><pubDate>Wed, 09 Jul 2008 00:04:21 -0400</pubDate></item><item><title>The State of the Web - Summer 2008</title><description>&lt;a href="http://0at.org/summer-2008.html"&gt;The State of the Web - Summer 2008&lt;/a&gt;: (via &lt;a href="http://livejamie.com/"&gt;livejamie&lt;/a&gt;)</description><link>http://www.edmundito.com/post/41554055</link><guid>http://www.edmundito.com/post/41554055</guid><pubDate>Wed, 09 Jul 2008 00:04:11 -0400</pubDate></item><item><title>"Life is like riding a bicycle. To keep your balance you must keep moving."</title><description>“Life is like riding a bicycle. To keep your balance you must keep moving.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Albert Einstein (via &lt;a href="http://misscedar.tumblr.com/"&gt;misscedar&lt;/a&gt;)&lt;/em&gt;</description><link>http://www.edmundito.com/post/41342238</link><guid>http://www.edmundito.com/post/41342238</guid><pubDate>Mon, 07 Jul 2008 13:08:42 -0400</pubDate></item><item><title>"I don’t make movies to make money — I make money to make movies."</title><description>“I don’t make movies to make money — I make money to make movies.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;Walt Disney (via &lt;a href="http://dherman.tumblr.com/"&gt;dherman&lt;/a&gt;)&lt;/em&gt;</description><link>http://www.edmundito.com/post/41138949</link><guid>http://www.edmundito.com/post/41138949</guid><pubDate>Sat, 05 Jul 2008 23:02:15 -0400</pubDate></item><item><title>Programming: The New Literacy</title><description>&lt;a href="http://www.edutopia.org/programming-the-new-literacy"&gt;Programming: The New Literacy&lt;/a&gt;: &lt;p&gt;&lt;a href="http://obsessivecompulsive.tumblr.com/post/40864471/programming-the-new-literacy"&gt;obsessivecompulsive&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;h3&gt;Power will soon belong to those who can master a variety of expressive human-machine interactions.&lt;/h3&gt;
&lt;p&gt;“As the century goes on, those who don’t program — who can’t bend their increasingly sophisticated computers, machines, cars, and homes to their wills and needs — will, I predict, be increasingly left behind. Parents and teachers often disrespect today’s young people for being less than literate in the old reading-and-writing sense. But in turn, these young citizens of the future have no respect for adults who can’t program a DVD player, a mobile phone, a computer, or anything else. Today’s kids already see their parents and teachers as the illiterate ones.”&lt;/p&gt;
&lt;p&gt;Click &lt;a href="http://www.edutopia.org/programming-the-new-literacy"&gt;here&lt;/a&gt; to read the full article.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/41079565</link><guid>http://www.edmundito.com/post/41079565</guid><pubDate>Sat, 05 Jul 2008 10:00:56 -0400</pubDate></item><item><title>FOX News Gets Ugly</title><description>&lt;a href="http://www.joeydevilla.com/2008/07/02/fox-news-gets-ugly/"&gt;FOX News Gets Ugly&lt;/a&gt;: &lt;p&gt;&lt;a href="http://livejamie.com/post/40727934/fox-news-gets-ugly"&gt;livejamie&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;When profiling two New York Times reporter, they gave them the “ugly” treatment using Photoshop, distorting their features and giving them yellow teeth. Wtf?&lt;/blockquote&gt;</description><link>http://www.edmundito.com/post/40855646</link><guid>http://www.edmundito.com/post/40855646</guid><pubDate>Thu, 03 Jul 2008 13:00:15 -0400</pubDate></item><item><title>"I have a telephone instrument on my desk. I rarely use it. Most of the calls I get are recruiters,..."</title><description>“I have a telephone instrument on my desk. I rarely use it. Most of the calls I get are recruiters, evil telemarketers, and wrong numbers. I mostly communicate with people using email, im, and the old reliable f2f. The office phone is as useful to me as a typewriter, Lamson tube, or telegraph key.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;&lt;a href="http://blog.360.yahoo.com/blog-TBPekxc1dLNy5DOloPfzVvFIVOWMB0li?p=876"&gt;Douglas Crockford&lt;/a&gt; (via &lt;a href="http://azspot.net/"&gt;azspot&lt;/a&gt;)&lt;/em&gt;</description><link>http://www.edmundito.com/post/40851102</link><guid>http://www.edmundito.com/post/40851102</guid><pubDate>Thu, 03 Jul 2008 12:25:04 -0400</pubDate></item><item><title>Midway Mania’s Interactive Gaming Joyride</title><description>&lt;embed src="http://services.brightcove.com/services/viewer/federated_f8/1155269982" bgcolor="#FFFFFF" flashvars="videoId=1620573945&amp;playerId=1155269982&amp;viewerSecureGatewayURL=https://console.brightcove.com/services/amfgateway&amp;servicesURL=http://services.brightcove.com/services&amp;cdnURL=http://admin.brightcove.com&amp;domain=embed&amp;autoStart=false&amp;" base="http://admin.brightcove.com" name="flashObj" width="400" height="339" seamlesstabbing="false" type="application/x-shockwave-flash" swliveconnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"&gt;&lt;/embed&gt;&lt;br/&gt;&lt;br/&gt;Midway Mania’s Interactive Gaming Joyride</description><link>http://www.edmundito.com/post/40572471</link><guid>http://www.edmundito.com/post/40572471</guid><pubDate>Tue, 01 Jul 2008 12:40:45 -0400</pubDate></item></channel></rss>
